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CookieRun
Flesh and Blood
Grand Archive
Keyforge
Magic: The Gathering
One Piece
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.Hack//Enemy
Age of Empires
Aliens v Predator
Altered
Anachronism
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Austin Powers
Buffy the Vampire Slayer
Chaotic
Chizo Rising
Dark Age
Duelmasters
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Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
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Rage CCG
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World of Warcraft
- World of Warcraft Sealed
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X-Files
Young Jedi
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topThere are 3396 productsSort
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Adapt: Modulate Shields - First Contact$0.35Star Trek CCG | Adapt: Modulate Shields - First Contact | The Nerd Merchant
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A Change of Plans - First Contact$0.25Star Trek CCG | A Change of Plans - First Contact | The Nerd Merchant
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The Line Must Be Drawn Here - First Contact$0.25Star Trek CCG | The Line Must Be Drawn Here - First Contact | The Nerd Merchant
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Mission Debriefing - First Contact$0.35Star Trek CCG | Mission Debriefing - First Contact | The Nerd Merchant
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Intermix Ratio - First Contact$0.35Star Trek CCG | Intermix Ratio - First Contact | The Nerd Merchant
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Activate Subcommands - First Contact$0.25Star Trek CCG | Activate Subcommands - First Contact | The Nerd Merchant
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Starfleet Type III Phaser Rifle - First Contact$0.35Star Trek CCG | Starfleet Type III Phaser Rifle - First Contact | The Nerd Merchant
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Transwarp Network Gateway - First Contact$0.75Star Trek CCG | Transwarp Network Gateway - First Contact | The Nerd Merchant
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Ready Room Door - First Contact$0.95Star Trek CCG | Ready Room Door - First Contact | The Nerd Merchant
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Launch Portal - First Contact$0.35Star Trek CCG | Launch Portal - First Contact | The Nerd Merchant
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Undetected Beam-In - First Contact$3.95Star Trek CCG | Undetected Beam-In - First Contact | The Nerd Merchant
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Strict Dress Code - First Contact$1.25Star Trek CCG | Strict Dress Code - First Contact | The Nerd Merchant
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My First Raygun - First Contact$1.25Star Trek CCG | My First Raygun - First Contact | The Nerd Merchant
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Lack of Preparation - First Contact$0.25Star Trek CCG | Lack of Preparation - First Contact | The Nerd Merchant
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Don't Call Me Ahab - First Contact$0.35Star Trek CCG | Don't Call Me Ahab - First Contact | The Nerd Merchant
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Zefram Cochrane's Telescope - First Contact$1.25Star Trek CCG | Zefram Cochrane's Telescope - First Contact | The Nerd Merchant
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Magic Carpet Ride OCD - First Contact$1.25Star Trek CCG | Magic Carpet Ride OCD - First Contact | The Nerd Merchant
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Antique Machine Gun - First Contact$1.25Star Trek CCG | Antique Machine Gun - First Contact | The Nerd Merchant
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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