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X-Files
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topThere are 3396 productsSort
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Verify Evidence - Deep Space Nine$0.25Star Trek CCG | Verify Evidence - Deep Space Nine | The Nerd Merchant
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Treaty: Federation/Bajoran - Deep Space Nine$0.25Star Trek CCG | Treaty: Federation/Bajoran - Deep Space Nine | The Nerd Merchant
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The Walls Have Ears - Deep Space Nine$2.75Star Trek CCG | The Walls Have Ears - Deep Space Nine | The Nerd Merchant
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Subspace Seaweed - Deep Space Nine$0.35Star Trek CCG | Subspace Seaweed - Deep Space Nine | The Nerd Merchant
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Shakaar Edon - Deep Space Nine$4.95Star Trek CCG | Shakaar Edon - Deep Space Nine | The Nerd Merchant
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Search for Survivors - Deep Space Nine$0.25Star Trek CCG | Search for Survivors - Deep Space Nine | The Nerd Merchant
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Science Lab - Deep Space Nine$1.25Star Trek CCG | Science Lab - Deep Space Nine | The Nerd Merchant
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Science Kit - Deep Space Nine$0.25Star Trek CCG | Science Kit - Deep Space Nine | The Nerd Merchant
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Rhetorical Question - Deep Space Nine$0.35Star Trek CCG | Rhetorical Question - Deep Space Nine | The Nerd Merchant
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Rescue Prisoners - Deep Space Nine$0.25Star Trek CCG | Rescue Prisoners - Deep Space Nine | The Nerd Merchant
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Refuse Immigration - Deep Space Nine$0.25Star Trek CCG | Refuse Immigration - Deep Space Nine | The Nerd Merchant
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Recruit Mercenaries - Deep Space Nine$3.45Star Trek CCG | Recruit Mercenaries - Deep Space Nine | The Nerd Merchant
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Protouniverse - Deep Space Nine$3.45Star Trek CCG | Protouniverse - Deep Space Nine | The Nerd Merchant
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Preparation - Deep Space Nine$0.35Star Trek CCG | Preparation - Deep Space Nine | The Nerd Merchant
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Plans of the Tal Shiar - Deep Space Nine$2.75Star Trek CCG | Plans of the Tal Shiar - Deep Space Nine | The Nerd Merchant
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Plain, Simple Garak - Deep Space Nine$4.75Star Trek CCG | Plain, Simple Garak - Deep Space Nine | The Nerd Merchant
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Orb Negotiations - Deep Space Nine$0.75Star Trek CCG | Orb Negotiations - Deep Space Nine | The Nerd Merchant
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Orb Experience - Deep Space Nine$0.75Star Trek CCG | Orb Experience - Deep Space Nine | The Nerd Merchant
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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