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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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There are 923 productsSort
Translation missing: en.sections.collection_template.product_count
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Treat Plague Ship - Energize 2 U 102$0.45Star Trek 2E | Treat Plague Ship - Energize 2 U 102 | The Nerd Merchant
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Mine Nebula - Energize 2 U 101$0.45Star Trek 2E | Mine Nebula - Energize 2 U 101 | The Nerd Merchant
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Investigate Maquis Activity - Energize 2 U 100$0.45Star Trek 2E | Investigate Maquis Activity - Energize 2 U 100 | The Nerd Merchant
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Brute Force - Energize 2 U 98$0.45Star Trek 2E | Brute Force - Energize 2 U 98 | The Nerd Merchant
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Avert Danger - Energize 2 U 97$0.45Star Trek 2E | Avert Danger - Energize 2 U 97 | The Nerd Merchant
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Athos IV, Maquis Base - Energize 2 U 96$0.45Star Trek 2E | Athos IV, Maquis Base - Energize 2 U 96 | The Nerd Merchant
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Aid Clone Colony - Energize 2 U 95$0.45Star Trek 2E | Aid Clone Colony - Energize 2 U 95 | The Nerd Merchant
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Well-Crafted Lure - Energize 2 U 94$0.45Star Trek 2E | Well-Crafted Lure - Energize 2 U 94 | The Nerd Merchant
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We Are Klingon - Energize 2 U 93$0.45Star Trek 2E | We Are Klingon - Energize 2 U 93 | The Nerd Merchant
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Vile Deception - Energize 2 R 91$0.95Star Trek 2E | Vile Deception - Energize 2 R 91 | The Nerd Merchant
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The Truth of War - Energize 2 C 90$0.30Star Trek 2E | The Truth of War - Energize 2 C 90 | The Nerd Merchant
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The Prophets' Guidance - Energize 2 C 89$0.30Star Trek 2E | The Prophets' Guidance - Energize 2 C 89 | The Nerd Merchant
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Stricken Dumb - Energize 2 U 87$0.45Star Trek 2E | Stricken Dumb - Energize 2 U 87 | The Nerd Merchant
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Shared Delicacy - Energize 2 U 86$0.45Star Trek 2E | Shared Delicacy - Energize 2 U 86 | The Nerd Merchant
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Precautionary Measures - Energize 2 U 84$0.45Star Trek 2E | Precautionary Measures - Energize 2 U 84 | The Nerd Merchant
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Powerful Example - Energize 2 R 83$0.95Star Trek 2E | Powerful Example - Energize 2 R 83 | The Nerd Merchant
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If Wishes Were Horses - Energize 2 R 81$0.95Star Trek 2E | If Wishes Were Horses - Energize 2 R 81 | The Nerd Merchant
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Honorable Death - Energize 2 U 80$0.45Star Trek 2E | Honorable Death - Energize 2 U 80 | The Nerd Merchant
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Fresh Tactic - Energize 2 C 79$0.30Star Trek 2E | Fresh Tactic - Energize 2 C 79 | The Nerd Merchant
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Emergency Treatment - Energize 2 C 78$0.30Star Trek 2E | Emergency Treatment - Energize 2 C 78 | The Nerd Merchant
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Discreet Inquiry - Energize 2 U 77$0.45Star Trek 2E | Discreet Inquiry - Energize 2 U 77 | The Nerd Merchant
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Diplomatic Masquerade - Energize 2 U 76$0.45Star Trek 2E | Diplomatic Masquerade - Energize 2 U 76 | The Nerd Merchant
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Coordinated Attack - Energize 2 C 75$0.30Star Trek 2E | Coordinated Attack - Energize 2 C 75 | The Nerd Merchant
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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