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topThere are 3997 productsSort
Translation missing: en.sections.collection_template.product_count
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Dynamic Takedown - No Way Out$0.72Set: No Way Out Card Num: 23 Card Name: Dynamic Takedown Rarity: Uncommon Card Type: Grapple / Action Card Text: As an action, this card is -7F and -1D, discard this card and then search your Ars...
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Rolling Neck Breaker - No Way Out$1.85Set: No Way Out Card Num: 22 Card Name: Rolling Neck Breaker Rarity: Uncommon Card Type: Grapple / Reversal: Special Card Text: Cannot be reversed by hybrid Reversal cards.
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Blindside Beal Toss - No Way Out$0.95Set: No Way Out Card Num: 21 Card Name: Blindside Beal Toss Rarity: Uncommon Card Type: Grapple Card Text: You may play this card from your Ringside pile.
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Delayed Atomic Drop - No Way Out$0.45Set: No Way Out Card Num: 20 Card Name: Delayed Atomic Drop Rarity: Common Card Type: Grapple: Heat Card Text: When successfully played, overturn 1 card. If that card is a non-Heat card, it goes ...
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Dynamic Drop - No Way Out$0.72Set: No Way Out Card Num: 19 Card Name: Dynamic Drop Rarity: Common Card Type: Grapple / Action Card Text: As an action, this card is -4F and -7D, discard this card and then search your Arsenal o...
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Dynamic Throw - No Way Out$0.41Set: No Way Out Card Num: 18 Card Name: Dynamic Throw Rarity: Common Card Type: Grapple / Action Card Text: As an action, this card is -1F and -4D, discard this card and then search your Arsenal ...
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Punch After Punch - No Way Out$9.90Set: No Way Out Card Num: 16 Card Name: Punch After Punch Rarity: Rare Card Type: Strike + Strike: Volley: 9 Card Text: Cannot be packed by Female Superstars.
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Whirling Elbow - No Way Out$0.41Set: No Way Out Card Num: 14 Card Name: Whirling Elbow Rarity: Rare Card Type: Strike: Heat Card Text: When successfully played, you may discard any number of cards and then draw the same number ...
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Dynamic Knee Lift - No Way Out$0.41Set: No Way Out Card Num: 11 Card Name: Dynamic Knee Lift Rarity: Uncommon Card Type: Strike / Action Card Text: As an action, this card is -9F and -12D, discard this card and then search your Ar...
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Technical Clothesline - No Way Out$0.72Set: No Way Out Card Num: 10 Card Name: Technical Clothesline Rarity: Uncommon Card Type: Strike / Action Card Text: As a maneuver, you may search your Arsenal for 1 card with the word “technical...
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Dynamic Forearm - No Way Out$0.41Set: No Way Out Card Num: 9 Card Name: Dynamic Forearm Rarity: Uncommon Card Type: Strike / Action Card Text: As an action, this card is -6F and -9D, discard this card and then search your Arsena...
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Thrust Kick - No Way Out$0.27Set: No Way Out Card Num: 7 Card Name: Thrust Kick Rarity: Common Card Type: Strike: Volley: 8 Card Text: When this card is in your Ringside pile, if you successfully play a Volley maneuver, you ...
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Straight Clothesline - No Way Out$0.27Set: No Way Out Card Num: 6 Card Name: Straight Clothesline Rarity: Common Card Type: Strike: Volley: 6 Card Text: This card is -4F when your Fortitude Rating is less than or equal to your oppone...
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Dynamic Hook - No Way Out$0.41Set: No Way Out Card Num: 5 Card Name: Dynamic Hook Rarity: Common Card Type: Strike / Action Card Text: As an action, this card is -3F and -6D, discard this card and then search your Arsenal or ...
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Dynamic Punch - No Way Out$0.41Set: No Way Out Card Num: 4 Card Name: Dynamic Punch Rarity: Common Card Type: Strike / Action Card Text: As an action, this card is -3D, discard this card and then search your Arsenal or Ringsid...
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Precision Knee Drop - No Way Out$1.55Set: No Way Out Card Num: 3 Card Name: Precision Knee Drop Rarity: Rare Card Type: High Risk Card Text: Can only be played after a successfully played 2D or greater maneuver.
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Technical Stomp - No Way Out$0.45Set: No Way Out Card Num: 1 Card Name: Technical Stomp Rarity: Common Card Type: High Risk / Action Card Text: As a maneuver, can only be played after a successfully played card. You may search y...
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The One Billy Gunn - Mania$8.01Set: Mania Card Num: 150 Card Name: The One Billy Gunn Rarity: Ultra Rare Card Type: Mid-match Action Card Text: All players must shuffle the cards in their hand into their Arsenal and draw the s...
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TLC Match - Mania$65.00Set: Mania Card Num: 149 Card Name: TLC Match Rarity: Ultra Rare Card Type: Pre-match Stipulation Card Text: This card cannot be removed from your Ring area.
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Live for the Moment - Mania$17.80Set: Mania Card Num: 148 Card Name: Live for the Moment Rarity: Ultra Rare Card Type: Mid-match Action Card Text: Can only be played if your Fortitude Rating is less than your opponent's Fortitud...
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You Think You Know Me? - Mania$75.02Set: Mania Card Num: 147 Card Name: You Think You Know Me? Rarity: Ultra Rare Card Type: Mid-match Reversal: Special Card Text: Can only be played when you have 2 or more cards in your hand, unle...
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Greetings from Dudleyville, U.S.A. - Mania$13.35Set: Mania Card Num: 146 Card Name: Greetings from Dudleyville, U.S.A. Rarity: Ultra Rare
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The One and Only - Mania$19.98Set: Mania Card Num: 145 Card Name: The One and Only Rarity: Ultra Rare Card Type: Trademark Finisher / Action / Reversal: Special Card Text: As an action, you may discard this card to either dra...
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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