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X-Files
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topThere are 595 productsSort
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Hydrosaurus - 4C19$0.15Card Text: Storable-may attack when your lizard attacks. Rarity: Common Card Type: Monster Score: 1 Strength: 4 Destiny: 2 Requirement: Return your monster in play to hand. Reward: Reveal the top...
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Fake Money - 4C16$0.15Card Text: Storable-may attack when your square monster attacks. Rarity: Common Card Type: Monster Strength: 1 Destiny: 5 Requirement: No requirements. Reward: Discard a card to destroy a card of ...
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Dragon Puppy - 4C15$0.15Card Text: Storable-may attack when your triangle monster attacks. Rarity: Common Card Type: Monster Strength: 1 Destiny: 5 Requirement: No requirements. Reward: Place your card in play on top of ...
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Brown Wyrm - 4C14$0.15Card Text: Storable-may attack when your lizard attacks. Rarity: Common Card Type: Monster Score: 1 Strength: 2 Destiny: 2 Requirement: You must play this lizard to your portal. Reward: Reveal th...
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Water Axe - 4C13$0.15Card Text: When you play this item, spot 4 different elements or return all monsters in your score pile to hand. Rarity: Common Card Type: Item Level: 2 Strength: +3 Destiny: 2 Requirement: Bearer...
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Green Sword - 4C12$0.15Card Text: When you play this item, spot 4 different elements or log out all of your PCs. Rarity: Common Card Type: Item Level: 2 Strength: +2 Destiny: 2 Requirement: Bearer must be a Heavy Blade ...
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Gakaku - 4C11$0.15Card Text: When you play this item, spot 4 different elements or sacrifice all of your hidden cards. Rarity: Common Card Type: Item Level: 2 Strength: +2 Destiny: 2 Requirement: Bearer must be a B...
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Electric Spear - 4C10$0.15Card Text: When you play this item, spot 4 different elements or place all cards in your discard pile under your deck. Rarity: Common Card Type: Item Level: 2 Strength: +2 Destiny: 2 Requirement: ...
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Earth Rod - 4C9$0.15Card Text: When you play this item, Spot 4 different elements or sacrifice all monsters in your portal. Rarity: Common Card Type: Item Level: 4 Strength: +2 Destiny: 2 Requirement: Bearer must be ...
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Cave Bear Hood - 4C8$0.15Card Text: No Card Text Rarity: Common Card Type: Item Level: 1 Destiny: 4 Requirement: Spot 2 cards of opposing elements. Bearer may be any PC except a Wavemaster. Sub Type: Helm
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Anshou - 4C7$0.15Card Text: When you play this item, spot 4 different elements or wound each of your PCs. Rarity: Common Card Type: Item Level: 2 Strength: 2 Destiny: 2 Requirement: Bearer must be a Twin Blade Sub...
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Waffle 2.0 - 4C6$0.15Card Text: When a monster is about to be destroyed (except when losing a fight), you may sacrifice a PC to prevent that. Rarity: Common Card Type: PC Level: 2 Strength: 2 Destiny: 3 Requirement: W...
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Task 2.0 - 4C5$0.15Card Text: When Task 2.0 wins a fight, you may make your opponent play a hidden card. Rarity: Common Card Type: PC Level: 2 Strength: 2 Destiny: 4 Requirement: Spot 3 monsters for each of your PCs...
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Nijukata 2.0 - 4C4$0.15Card Text: If Nijukata 2.0 is destroyed, you may return him and all cards he bears to their owners' hands. Rarity: Common Card Type: PC Level: 2 Strength: 2 Destiny: 2 Requirement: Sacrifice a car...
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Big 2.0 - 4C3$0.15Card Text: BiG 2.0 provides red triangle and blue triangle. Rarity: Common Card Type: PC Level: 2 Strength: 2 Destiny: 1 Requirement: Spot a hidden card for each of your PCs in play OR replace any...
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Aperion 2.0 - 4C2$0.15Card Text: When you play an item Aperion 2.0, you may take a card of its opposing element into hand from your discard pile. Rarity: Common Card Type: PC Level: 2 Strength: 2 Destiny: 1 Requirement...
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Annri 2.0 - 4C1$0.15Card Text: When you play a PC, you may play a hidden card. Rarity: Common Card Type: PC Level: 2 Strength: 1 Destiny: 2 Requirement: Log out each of your PCs OR replace any Annri. Sub Type: Wavema...
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Wander Demon (Foil) - 3X100$8.95Card Text: No Card Text Rarity: X-tra Rare Format: Foil Card Type: Monster Score: 2 Strength: 7 Destiny: 1 Requirement: Sacrifice 2 demons. Reward: Count your opponent's hand. For each card there ...
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Gorre (Foil) - 3X99$8.95Card Text: When a PC loses a fight to Gorre, his or her owner loses the game. Rarity: X-tra Rare Format: Foil Card Type: Monster Score: 4 Strength: 11 Destiny: 5 Requirement: Sacrifice 3 PCs whose...
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Fidchell (Foil) - 3X98$8.95Card Text: Storable-may attack when your monster attacks. Rarity: X-tra Rare Format: Foil Card Type: Monster Score: 3 Strength: 9 Destiny: 3 Requirement: Sacrifice 6 monsters in your portal. You m...
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Death Glare (Foil) - 3X97$8.95Card Text: No Card Text Rarity: X-tra Rare Format: Foil Card Type: Monster Score: 2 Strength: 8 Destiny: 4 Requirement: Sacrifice 2 demons. Reward: Count your opponent's hand. For each card there ...
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Subaru 2.0 (Foil) - 3X96$8.95Card Text: When your opponent's monaters attack, you may look at the top 3 cards of your deck. Rarity: X-tra Rare Format: Foil Card Type: PC Level: 2 Strength: 3 Destiny: 2 Requirement: Discard 3 ...
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Natsume 2.0 (Foil) - 3X95$8.95Card Text: If Natsume 2.0 is healthy when you draw destiny, you may wound her to add 2 to that destiny. Rarity: X-tra Rare Format: Foil Card Type: PC Level: 2 Strength: 2 Destiny: 3 Requirement: D...
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Crim 2.0 (Foil) - 3X94$8.95Card Text: When your PC wins a fight, you may wound Crim @.0 to make your opponent sacrifice a card. Rarity: X-tra Rare Format: Foil Card Type: PC Level: 2 Strength: 2 Destiny: 4 Requirement: Disc...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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