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topThere are 595 productsSort
Translation missing: en.sections.collection_template.product_count
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Shapeless, Haunted, Holy Ground - 2U70$0.25Card Text: When a diamond monster attacks, its owner may place the top 2 cards of his or her deck in his or her discard pile. Rarity: Uncommon Card Type: Field Destiny: 3
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Raging, Forbidden, March - 2U69$0.25Card Text: When a fight involving a square monster is resolved, add 1 to the lowest destiny drawn. Rarity: Uncommon Card Type: Field Destiny: 4
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Dolorous, Evil Eyed, Widow - 2U68$0.25Card Text: When a triangle monster wins a fight, an additional monster from that fight can be scored. Rarity: Uncommon Card Type: Field Destiny: 2
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Repth Gomora - 2U63$0.25Card Text: Storable-may attack when your gomora attacks. Rarity: Uncommon Card Type: Monster Score: 1 Strength: 2 Destiny: 3 Requirement: Discard or sacrifice a PC. Reward: For the rest of the t...
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Goblin Cap - 2U43$0.25Card Text: No Card Text Rarity: Uncommon Card Type: Item Level: 1 Destiny: 4 Requirement: Bearer may be any PC except a Wavemaster. Sub Type: Helm
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Sword of Chaos - 2C36$0.15Card Text: Storable-may attack when your knife attacks. Rarity: Common Card Type: Monster Score: 1 Strength: 2 Destiny: 1 Requirement: No requirements. Reward: Log our your PC to log out another P...
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Shield Man - 2C33$0.15Card Text: Storable-may attack when your demon attacks. Rarity: Common Card Type: Monster Score: 1 Strength: 2 Destiny: 3 Requirement: Spot a wounded PC. Reward: Place 2 cards from the top of your...
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Kill Gomora - 2C27$0.15Card Text: Storable-may attack when your gomora attacks. If this fomora loses a fight, you may assign it to an unresolved fight. Rarity: Common Card Type: Monster Score: 1 Strength: 2 Destiny: 2 R...
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Downer Gomora - 2C25$0.15Card Text: Storable-may attack when your gomora attacks. If this fomora loses a fight, you may assign it to an unresolved fight. Rarity: Common Card Type: Monster Score: 1 Strength: 2 Destiny: 1 R...
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Cadet Valkyrie - 2C22$0.15Card Text: Storable-may attack when your amazon attacks. Rarity: Common Card Type: Monster Score: 1 Strength: 1 Destiny: 3 Requirement: No requirements. Reward: Log out a PC. Sub Type: Amazon
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Hirameki - 2C18$0.15Card Text: Give that Blademaster strength +1 for each action you flip during this fight. Rarity: Common Card Type: Action Destiny: 3 Requirement: Your Blademaster must be in a fight. You must flip...
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Newt Necklace - 2C12$0.15Card Text: When you play this item, you may return up to 3 hidden cards to their owners' hands. Rarity: Common Card Type: Item Level: 1 Destiny: 2 Requirement: Bearer may be any PC. Sub Type: Helm
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Mimiru (Foil) - 1X122$2.95Card Text: The reward text of each monster fighting Mimiru is ignored. Rarity: X-tra Rare Format: Foil Card Type: PC Level: 1 Strength: 1 Destiny: 2 Sub Type: Heavy Blade
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BT (Foil) - 1X120$2.95Card Text: When you play a hidden card, you may draw a card. Rarity: X-tra Rare Format: Foil Card Type: PC Level: 1 Strength: 1 Destiny: 3 Sub Type: Wavemaster
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Sprite Ocarina - 1R107$0.75Card Text: Each player sacrifices a monster in his or her portal, if possible. Rarity: Rare Card Type: Event Destiny: 2
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Quiet, Eternal, White Devil - 1R103$0.75Card Text: When a triangle monster loses a fight by inly 1 strength, its owner may sacrifice a triangle card to score that monster. Rarity: Rare Card Type: Field Destiny: 4
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Water Witch - 1R99$0.75Card Text: Storable-may attack when a triangle monster attacks. On the turn this witch attacks, you maymake your opponent redraw destiny once. Rarity: Rare Card Type: Monster Score: 1 Strength: 3 ...
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Noisy Wisp - 1R96$0.75Card Text: Storable-may attack when a ghost or undead attacks. Rarity: Rare Card Type: Monster Strength: 3 Destiny: 2 Requirement: No Reward: Play a storable monster to your portal. Sub Type: Ghost
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Mantis - 1R95$0.75Card Text: The monster is strength +1 for each of your scored triangle monsters. Rarity: Rare Card Type: Monster Score: 1 Strength: 3 Destiny: 2 Requirement: Spot 4 hidden cards. Reward: No reward...
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Hell Hound - 1R94$0.75Card Text: On the turn this hound attacks, each triangle monster in your portal may attack. Rarity: Rare Card Type: Monster Score: 1 Strength: 6 Destiny: 5 Requirement: Spot 8 triangles. Reward: D...
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Dark Rider - 1R88$0.75Card Text: No Card Text Rarity: Rare Card Type: Monster Score: 1 Strength: 5 Destiny: 3 Requirement: Spot 2 diamonds and 3 squares. Reward: Wound a PC. Sub Type: Warrior
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La Repth - 1R86$0.75Card Text: If that Wavemaster wins the fight, heal all of your PCs. Rarity: Rare Card Type: Action Destiny: 5 Requirement: Your Wavemaster must be in a fight. You must flip this card before drawi...
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Critical! - 1R81$0.75Card Text: Give that PC strength +2 (or +3 if you have only 2 PCs, or +4 if you have only 1 PC). Rarity: Rare Card Type: Action Destiny: 3 Requirement: Spot 3 squares. Your PC must be in a fight. ...
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Sinking, Solitary, March - 1U70$0.25Card Text: An attack incolcing a monster cannot be avoided, if possible. Rarity: Uncommon Card Type: Field Destiny: 4
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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